Software

  • Autodesk 3ds Max
  • Autodesk Maya
  • Adobe Photoshop
  • Adobe Premiere
  • Substance Painter
  • Pixologic Zbrush
  • Unity & UDK Development
 

Experience

3D Modeler | TerraSim 2013 - 2016

  • Generation of 3D and 2D assets for simulations and training environments
  • Developed interactive demos for mobile devices showcasing geospatial databases and product features

Technical Artist | Project Monolith 2012 - 2013

  • Scripting interactive sequences and optimizing existing systems using UnrealScript and Kismet
  • Generation of materials and effects for environmental UI and puzzles